Home/FiveM Development
// fivem · qbcore · lua

FiveM Developer — Custom QBCore Scripts & Servers

Custom resources, full launch-ready RP servers, optimization, and crash fixes for QBCore & Qbox. Home of Dynamic Scripts — built by a dev who runs a live 500-resource server, not a leak reseller.

FiveM roleplay servers built clean — QBCore or Qbox, optimized, conflict-free, launch-ready
// the difference

The $5 leak-dump trap vs. built right

Most "prebuilt" servers are dumped leak packs held together with hope. Here's the difference on boot.

A FiveM server console full of errors from a cheap leak-dump prebuilt server — failed resources, qb-target vs ox_target conflicts, MySQL refused, hitch warnings
✗ the $5 "prebuilt" — every single restart
A clean FiveM server console — QBCore loaded, ox_inventory and qb-target ready, zero script errors, zero resource conflicts, launch-day ready
✓ built right — launch-day ready
// server builds

Custom FiveM server builds

QBCore or Qbox installed and configured on your VPS — properly wired, conflict-free, optimized.

Framework Setup
$90
3-day delivery 1 revision

QBCore or Qbox installed and configured on your VPS. Core resources, wired up and ready to run.

Start a build
most popular
Full RP Server
$250
7-day delivery 2 revisions

A full RP server: framework, curated resources, jobs, economy, inventory — all fully optimized.

Start a build
Custom Build
$600
14-day delivery 3 revisions

Everything in Full RP plus custom scripts, an MLO, full optimization, and launch support.

Start a build

Add-ons: rush delivery +$50 · extra revision +$30 each · fixed-scope packages; bigger jobs quoted per project.

// fixes & scripts

Bug fixes, database & custom scripts

For existing servers: fix what's broken, build what's missing, clean up the database.

Basic
$30
2-day delivery 1 revision

Fix one script error or resource conflict (Lua / JS), with proper bug investigation.

Get a fix
most popular
Standard
$90
4-day delivery 2 revisions

One custom script, a multi-bug fix, or a database repair (oxmysql / MariaDB).

Get a fix
Premium
$250
7-day delivery 3 revisions

A full custom system, or a deep debug plus database cleanup and optimization.

Get a fix
// dynamic scripts

Ready-made resources on Tebex

Off-the-shelf QBCore scripts, available instantly — every one ran on Living Legends Roleplay before it went on sale.

MooMoo$24.99
Full dairy / ranch job loop — milking, processing, delivery.
Pizza This$24.99
Pizza shop job with prep stations, deliveries, and payouts.
Raffle$14.99
Server-wide raffles — ticket sales, draws, automated payout.
Speed Limiter$12.99
Category-based speed limiting, resolved per vehicle class.
PASS Device$11.99
Firefighter PASS alarm — motion + manual distress alerts.
License Plate$9.99
Custom plate purchase, validation, and management.
Speed Limit Sign$9.99
Placeable speed-limit signage that feeds the limiter.
Pit Timer$8.99
Race pit-stop timing with leaderboard and clean reset.
Parking Meter Robbery$7.99
Crack parking meters for cash — risk, cooldowns, dispatch.
Rolling Coal$6.99
Diesel smoke effect on throttle, toggled per vehicle.
Food PoisoningFree
Food expiry + degrade system that makes spoilage matter.
// also available

Bigger & one-off jobs

Priced per project after a quick scope.

Optimization & crash fixing
Duplicate archetypes, oversized streaming assets, hitch hunting, resmon tuning.
Vehicle & asset packs
Cleanup, modkit / collision fixes, meta repair, YTD / LOD optimization.
Custom MLOs & mapping
Interior integration and mapping wired into your framework.
Framework migration
QBCore ↔ Qbox moves and resource-conflict cleanup.
Discord integration
Support / FAQ bots, status, in-game order & notification hooks.
Maintenance / retainer
Ongoing updates, new features, and keeping the server green.

Optimization & crash forensics

Running a 500-resource server teaches you where FiveM breaks. I diagnose and fix the things that quietly wreck performance: duplicate archetype collisions, oversized streaming assets (those 200 MB texture dictionaries), modkit conflicts, scaleform and pool overflows, and server-thread hitches. I've written my own tooling for it — texture optimizers, LOD de-dupers, and crash-log analyzers — the same tools I use to keep my own city green.

The stack

QBCore, ox_inventory, ox_lib, oxmysql, qb-target, pma-voice, MariaDB, OneSync, txAdmin, lb-phone, and a PR-based team workflow on a self-hosted Gitea. The same engineering discipline I bring to custom software — applied to game servers.

// process

How it works

Tell me the goal

Your VPS / host, QBCore vs Qbox, server theme, target player count, and any must-have resources, jobs, or MLOs.

Scope & quote

I confirm exactly what's included and a timeline — before any work or payment changes hands.

Build & handoff

Installed on your server, yours to keep, with notes on how everything is wired.

🔒 Access is arranged securely after we talk — never share passwords or keys in a public form. Put the scope in the contact box; we'll sort access privately. Fastest channel: the Dynamic Scripts Discord.

// proof

Tested on a live server

Living Legends Roleplay runs 500+ resources on a high-spec box, 24/7, with real players and real load. It's not a marketing line — it's the proving ground. If a script holds up there, it's ready for yours.

500+resources live
11scripts on sale
0leak dumps
// questions

FAQ

Framework setup starts at $90, a full optimized RP server at $250, and a custom build with scripts and an MLO at $600. Bug fixes and one-off scripts start at $30. Bigger or unusual jobs are quoted per project after a quick scope.

Yes — custom QBCore resources built to spec, plus modification and debugging of existing ones. Everything is tested on a live production server before it ships, not just on a localhost box.

Both. QBCore primarily, with ox_inventory, ox_lib, oxmysql and qb-target, and I handle QBCore↔Qbox migrations including the qb-target vs ox_target differences that trip most people up.

Yes — that's a specialty. Duplicate archetype collisions, oversized streaming assets, pool overflows, scaleform leaks, and the texture / asset optimization that keeps a big server stable.

Never. Everything is built or properly licensed. If you've seen a console like the red one above, that's exactly what I clean up.

Securely, after we talk — never through a public form. Don't put passwords or keys in the contact box; we'll arrange access privately once the scope is set.

// learn it yourself

Resourcery: the course behind the craft

Everything on this page as a skill you can learn: Resourcery is my gamified course on running a FiveM server — scripts, database, items, jobs — across QBCore and Qbox. Sixteen phases, interactive break-fix labs, XP and ranks, and a certification at the end. First 3 phases are free; $39 for the full course. It’s the thing I’m proudest of having built.

16phases
63+lessons
30-Q cert
// get in touch

Need a script, a server, or a rescue?

Tell me your framework and what you're building — you'll get a straight answer fast.