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  <description>FiveM, software, AI and tooling — field notes from Wax, a working developer.</description>
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  <lastBuildDate>Sun, 05 Jul 2026 14:00:00 GMT</lastBuildDate>
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    <title>Hunting a FiveM client crash: a CEF/NUI story</title>
    <link>https://waxthe.dev/blog/fivem-cef-crash-forensics/</link>
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    <pubDate>Sun, 05 Jul 2026 14:00:00 GMT</pubDate><category>fivem</category>
    <description>Crash forensics on a live FiveM city: how I traced random client crashes to a CEF/NUI resource and streaming memory pressure, the tools that isolate it, and how to stop guessing.</description>
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    <title>Why your FiveM economy should never trust the client</title>
    <link>https://waxthe.dev/blog/fivem-server-authoritative-economy/</link>
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    <pubDate>Sun, 05 Jul 2026 09:00:00 GMT</pubDate><category>fivem</category>
    <description>Server-authoritative design for FiveM economies: why client-trusting scripts get money-duped, how I hardened a resource against it, and what to demand from any paid QBCore script.</description>
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    <title>Small C# desktop tools that fix big FiveM problems</title>
    <link>https://waxthe.dev/blog/small-desktop-tools-csharp/</link>
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    <pubDate>Sat, 04 Jul 2026 00:00:00 GMT</pubDate><category>tooling</category>
    <description>A case for writing tiny purpose-built desktop utilities instead of suffering the ecosystem&#39;s gaps: the C# tools I built for FiveM asset cleanup, and how to know when to build one yourself.</description>
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    <title>Building AI-powered whitelisting for a Discord bot</title>
    <link>https://waxthe.dev/blog/ai-discord-whitelisting-bot/</link>
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    <pubDate>Sat, 27 Jun 2026 00:00:00 GMT</pubDate><category>ai</category>
    <description>How I used the Claude API to score roleplay whitelist applications inside a Discord bot: the prompt design, the human-in-the-loop safety rails, and what AI should and shouldn&#39;t decide.</description>
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    <title>Why I still hand-code static sites in 2026</title>
    <link>https://waxthe.dev/blog/why-hand-code-static-sites/</link>
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    <pubDate>Sat, 20 Jun 2026 00:00:00 GMT</pubDate><category>web</category>
    <description>Page builders are everywhere, so why hand-code? A working developer&#39;s case for static, hand-built websites for local businesses: speed, control, cost, and no platform lock-in.</description>
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    <title>How I cut our FiveM server&#39;s memory footprint</title>
    <link>https://waxthe.dev/blog/fivem-streaming-optimization/</link>
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    <pubDate>Thu, 11 Jun 2026 00:00:00 GMT</pubDate><category>fivem</category>
    <description>A live-city case study in FiveM streaming optimization: finding oversized YTDs and duplicate archetypes, why they wreck memory and load times, and the tooling I built to fix it at scale.</description>
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    <title>Why I built waxthe.dev — and what this blog covers</title>
    <link>https://waxthe.dev/blog/welcome-building-in-public/</link>
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    <pubDate>Tue, 02 Jun 2026 00:00:00 GMT</pubDate><category>meta</category>
    <description>The story behind waxthe.dev and the plan for this blog: FiveM engineering, hand-coded web, AI integrations and the desktop tools I build — all from live production, not theory.</description>
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